Click here to access the Tanksim website |
The Web's #1 BBS for all submarine and naval simulations! |
05-01-11, 01:20 PM | #2266 |
Seaman
Join Date: Mar 2011
Posts: 32
Downloads: 61
Uploads: 0
|
|
05-01-11, 03:00 PM | #2267 |
Sea Lord
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
|
|
05-02-11, 05:24 PM | #2268 |
Seaman
Join Date: Mar 2011
Posts: 32
Downloads: 61
Uploads: 0
|
ZW,
Here are my CPU spec's: Vista 32 Intel Duo Core 2.67 Ghz 2 GB Memory Nvidia GeForce 8800 GT Video Game Settings: All sliders on Max except Shadows Detail, 1 click down from Max I'm not sure if this has happened to anyone else but I just thought I would pass it along in the attempt to help out. In the 3rd Zitadelle mission, I have crashed 4 out of 4 times. It always occurs at the the same point. I start out heading up the Northeastern open field which then doglegs to the left (North). I continue up to the first open field on the left and make that turn (west). I head up that slightly inclined field to almost the very top and then it crashes. Sometimes my tank will have begun shooting and sometimes not but I can't get past that area without the program temporarily freezing and then getting the crash box asking if I want to search the web for a fix or close the program. Any idea? KDP |
05-02-11, 07:17 PM | #2269 | |
Sea Lord
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
|
Quote:
I had the exact same issue and I found the cause and it had not happened since . So, what might of happened was when you installed the Easter Update the content.script file my not have been over-written. Meanwhile I will revisit the issue and try and remember what it was that I changed and get back to you. ZW PS: You might want to go in to: "T34vsTiger\Missions\CustomMissions\KurskMissi on3" and delete all the files in the "KurskMission3" folder and do a Easter Update reinstall. ... |
|
05-02-11, 08:15 PM | #2270 | |
Seaman
Join Date: Mar 2011
Posts: 32
Downloads: 61
Uploads: 0
|
Quote:
ZW, Just so you know I tried deleting all the files in the "KurskMission3" folder and then re-installing the Easter update. No go It still crashed at the top of the hill. Hopefully, you will remember what you did... KDP |
|
05-02-11, 09:53 PM | #2271 | |
Sea Lord
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
|
Quote:
Will don't worry I am on the case, and you can be glad I never (totally)rely on my memory I've been working through all the issues brought to my attention and will put them together in the Easter Update Patch. ZW |
|
05-05-11, 11:13 PM | #2272 |
Watch
Join Date: Sep 2009
Posts: 29
Downloads: 0
Uploads: 0
|
@ZeeWolf (and others),
Well, I am determined to enjoy and the the most performance as possible today (without going to an SLI/CrossFire setup as they have their own issues), so I am selling my current ATI 5870 and replacing it with an nVidia GTX 580, the fastest single-GPU video card money can buy. I'm also going from 4GB RAM to 12GB RAM, thought I don't think that will directly impact performance. As soon as I get everything installed/configured/etc., I'll fire it up and let you know what (if any) difference this setup makes. My hard-earned $$$ for research I guess! |
05-06-11, 12:22 AM | #2273 | |
Sea Lord
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
|
Quote:
ZW |
|
05-06-11, 08:00 AM | #2274 | |
Swabbie
Join Date: Nov 2009
Location: UK
Posts: 13
Downloads: 0
Uploads: 0
|
Quote:
__________________
Foundation Member + Beta Tester Last edited by indebin; 05-07-11 at 07:07 AM. |
|
05-06-11, 05:50 PM | #2275 | |
Loader
Join Date: Jan 2009
Location: DeepinDaHeart'OTEXAS
Posts: 81
Downloads: 0
Uploads: 0
|
Quote:
Just sayin...........
__________________
KdF |
|
05-07-11, 01:13 AM | #2276 |
XO
Join Date: Jul 2007
Posts: 431
Downloads: 341
Uploads: 0
|
Gui
HI ZW,
you know i do not critisize you only giving some suggestions. As somebody mentioned it, the green on green gui is hard to see. Make it switchable orinal/green gui. Thanks and good work LC |
05-07-11, 11:53 AM | #2277 | |
Sea Lord
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
|
Quote:
I can do a small patch for that. As for me the blending in of the hud some what with the background makes it useful when you really need the info. That is why I made the map transparent. To provide info as needed and therefore I considered white overlay kinda annoying. Also I was working on the winter map and experimenting with a color that would work with both all types of environments. Cheers! ZW |
|
05-07-11, 05:41 PM | #2278 | ||
Watch
Join Date: Sep 2009
Posts: 29
Downloads: 0
Uploads: 0
|
Yes sir, w/o much help. Have been wanting to get back on the nVidia side for a while now anyway as I prefer their driver interface and abilities (game profiles built-in, customizable, etc.).
Quote:
Also, spent a lot of time lately playing MMP 7.0 Beta and performance is fantastic. The original SP missions now look stunning and I average 50-60 FPS with all details maxed. Quote:
@ZeeWolf, final thought, how come your tank models all use the "clean" tank tracks? They look good but I do think look unrealistic compared to the mud-packed stock tracks since we are driving around fields and dirt roads. |
||
05-07-11, 09:08 PM | #2279 |
Sea Lord
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
|
|
05-11-11, 06:26 AM | #2280 |
Swabbie
Join Date: May 2011
Posts: 8
Downloads: 0
Uploads: 0
|
Have been testing your delicious enhancements for TvT and I must say they are brilliant, but I have come across a few issuses. The first Kursk mission is a real hog, a veritable FPS slide show, I may have to lower my graphics settings, for that to run. It really slows down when the Katashusas start to fire, this also happens on the first edited mission of the Russian campaign. When flying up the left flank on that map (Kursk) you come to big trench, can't cross it, and when you get close to it the tank dissapears into the piled up soil that sits on it's lip??? I thought I had taken screenshots of other issues I had came across, but when I paste anything into photoshop or paint it's just a black screen that gets pasted??? Sometimes when after completing a mission and looking around at the various units via the tab button, destroyed tanks or spgs have appeared to have sunk into the ground. Sometimes when driving at full pelt my tank will vere off to the right or left? It's almost like propellor torque that you would experience in a flight sim??? Should the tank not move forward in a straight line unless the user presses the appropiate keys for right and left? I'll update you on issues that I come across as time goes on but for now here's my specs, a shortened edit of my Dxdiag ......
------------------ System Information ------------------ Time of this report: 5/11/2011, 12:16:40 Machine name: WALSHY-PC812821 Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_rtm.101119-1850) Language: English (Regional Setting: English) Motherboard Manufacturer: Asus Motherboard Model: Crosshair II Formula BIOS: Phoenix - AwardBIOS v6.00PG Processor: AMD Phenom(tm) II X4 965 Processor (4 CPUs), ~3.7GHz Memory: 8192MB RAM Available OS Memory: 8190MB RAM Page File: 2182MB used, 14196MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 64bit Unicode --------------- Display Devices --------------- Card name: NVIDIA GeForce GTX 570 Manufacturer: NVIDIA Chip type: GeForce GTX 570 DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_1081&SUBSYS_087E10DE&REV_A1 Display Memory: 4064 MB Dedicated Memory: 1248 MB Shared Memory: 2815 MB Current Mode: 1920 x 1200 (32 bit) (59Hz) Monitor Name: SyncMaster 245B/245BW/245BPlus(Digital) Monitor Model: SyncMaster Monitor Id: SAM02B6 Native Mode: 1920 x 1200(p) (59.950Hz) Output Type: DVI Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,n vwgf2um,nvwgf2um Driver File Version: 8.17.0012.7051 (English) Driver Version: 8.17.12.7051 DDI Version: 11 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 3/26/2011 09:35:00, 12934248 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B71E3E-53C1-11CF-E568-72281FC2C535} Vendor ID: 0x10DE Device ID: 0x1081 SubSys ID: 0x087E10DE Revision ID: 0x00A1 ------------- Sound Devices ------------- Description: Speaker (Sound Blaster Live! 24-bit External) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: USB\VID_041E&PID_3040&REV_0100&MI_00 Manufacturer ID: 65535 Product ID: 65535 Type: WDM Driver Name: ksaud.sys Driver Version: 6.00.0001.0240 (English) Driver Attributes: Final Retail WHQL Logo'd: No Date and Size: 4/20/2009 10:45:32, 981760 bytes Other Files: Driver Provider: Creative Technology Ltd. HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: SPDIF-Out (Sound Blaster Live! 24-bit External) Default Sound Playback: No Default Voice Playback: No Hardware ID: USB\VID_041E&PID_3040&REV_0100&MI_00 Manufacturer ID: 65535 Product ID: 65535 Type: WDM Driver Name: ksaud.sys Driver Version: 6.00.0001.0240 (English) Driver Attributes: Final Retail WHQL Logo'd: No Date and Size: 4/20/2009 10:45:32, 981760 bytes Other Files: Driver Provider: Creative Technology Ltd. HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: Speakers (ASUS Xonar D2X Audio Device) Default Sound Playback: No Default Voice Playback: No Hardware ID: PCI\VEN_13F6&DEV_8788&SUBSYS_82B71043&REV_00 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: cmudaxp.sys Driver Version: 5.12.0001.0008 (English) Driver Attributes: Final Retail WHQL Logo'd: No Date and Size: 9/23/2009 11:45:30, 1257472 bytes Other Files: Driver Provider: ASUSTeK HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: Speakers (ASUS Xonar D2X Converter) Default Sound Playback: No Default Voice Playback: No Hardware ID: PCI\VEN_13F6&DEV_8788&SUBSYS_82B71043&REV_00 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: cmudaxp.sys Driver Version: 5.12.0001.0008 (English) Driver Attributes: Final Retail WHQL Logo'd: No Date and Size: 9/23/2009 11:45:30, 1257472 bytes Other Files: Driver Provider: ASUSTeK HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: S/PDIF Pass-through Device (ASUS Xonar D2X Audio Device) Default Sound Playback: No Default Voice Playback: No Hardware ID: PCI\VEN_13F6&DEV_8788&SUBSYS_82B71043&REV_00 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: cmudaxp.sys Driver Version: 5.12.0001.0008 (English) Driver Attributes: Final Retail WHQL Logo'd: No Date and Size: 9/23/2009 11:45:30, 1257472 bytes Other Files: Driver Provider: ASUSTeK HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No |
|
|