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|12-26-2008, 04:07 PM||#1|
Join Date: Oct 2007
Location: Guetersloh, Germany
Problem with textures- Help needed!
Because I wasn´t a good and following boy over the last months, Santa Claus didn´t deliver me a big present this Christmas and therefore I had enough time to rework my favoured IX C/40 Uboat!
I´m absolutely new to modelling, and therefore forgive me my somewhat unprofessional approach to the matter. I was unhappy with UBI´s late-war type IX C/40, and started to work on making a better one. I was inspired by photos of U-889, U-805 and U-858. This mainly means adding things like a snorkel tube, life raft containers, new compass housing in front of the conning tower, and so on.
Mainly cosmetics, but far more realistic than the standard UBIsoft model, I hope.
I`ve never ever worked with a 3D modeling program before, read my loooooong way through tutorials on subsim.com, and finally came up with a fairly good model, and this almost makes my proud like a peacock!
The only problem left are the textures. They are upside down and vice-versa, and I tried eveything (without success) to get them displayed on the model the right way.
For example, the textures are not shown on the new compass housing, and the snorkel tube looks somewhat transparent, see attached pics.
I don´t know what to do, and to stop at this stage is more than frustrating!
It´s like scratching on the door of the temple, but they won´t let you in!
Attached are some screenies of what I wanted to do (originals from U-190 and U-889) and my state of work at this moment. Would be great to finish it and give it to the SH IV and SH III community!
If there is somebody out there who´s far more able to modify textures than I am and can finish the job, please drop me a PM and I´ll forward my stage of work to him/her to finalize it. I absolutely don´t know what to do to get the textures right on the model!
I´m desperatly hoping for somebody to help me!
Wishing You all a good jump into 2009,