SUBSIM Radio Room Forums
Frau kaleun shops here, how about you?
Want to support Subsim and make Amazon pay for it? Click here to start any Amazon shopping.


SUBSIM: The Web's #1 BBS for all submarine and naval simulations!

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III > SH3 Mission Designers' Forum
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-02-2006, 07:26 PM   #1
Koondawg
Grey Wolf
 
Join Date: Sep 2006
Location: Pasadena, Ca
Posts: 860
Downloads: 0
Uploads: 0
Default Creating a new mission

Whats sup with starting a NEW!!! map and finding mine fields, other boats...in the harbor and out of it...
If its a NEW map shouldn't it be clean of anything else? Im finding crap I never added in a map thats supposed to be new.
Koon
Koondawg is offline   Reply With Quote
Old 10-02-2006, 07:40 PM   #2
WilhelmSchulz.
Ace of the Deep
 
Join Date: Jul 2006
Location: NS Norfolk
Posts: 1,214
Downloads: 1
Uploads: 0
Default

???
__________________

__________________________________________________
LIFE, LIBERTY AND THE PURSUIT OF ALL WHO THREATEN IT

WilhelmSchulz. is offline   Reply With Quote
Old 10-12-2006, 12:40 AM   #3
Koondawg
Grey Wolf
 
Join Date: Sep 2006
Location: Pasadena, Ca
Posts: 860
Downloads: 0
Uploads: 0
Default

I cant edit units out of the 'NEW' mission as they are in but dont show...like in the mine fields that I didnt add that are in the mission (upon creating a NEW map) already and ships in the harbor... on the map.
I had to redock two ships...and adding flotilas in the path I have had probs with them spawing under the ships i placed...ghost ships...any remedy?
Koondawg is offline   Reply With Quote
Old 10-13-2006, 08:36 PM   #4
Koondawg
Grey Wolf
 
Join Date: Sep 2006
Location: Pasadena, Ca
Posts: 860
Downloads: 0
Uploads: 0
Default

Well thanks I got the opens seas crap down...my bud and I play many a mission on the open seas. But what is funner and keeps you on your toes is trying to crawl into a harbor and sink key ships and make it out...this becomes frustrating when hearing the guitar riffs and knowing something aint right. Then I have to fly around and find just why this happened...open seas maps kewel...harbor raids...very kewel..We have made over 15 maps between us but time spent making mods once this happens becomes tiresome and not that much fun.
Koondawg is offline   Reply With Quote
Old 10-13-2006, 09:08 PM   #5
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Posts: 10,096
Downloads: 20
Uploads: 0
Default

Quote:
Originally Posted by Koondawg
Well thanks I got the opens seas crap down...my bud and I play many a mission on the open seas. But what is funner and keeps you on your toes is trying to crawl into a harbor and sink key ships and make it out...this becomes frustrating when hearing the guitar riffs and knowing something aint right. Then I have to fly around and find just why this happened...open seas maps kewel...harbor raids...very kewel..We have made over 15 maps between us but time spent making mods once this happens becomes tiresome and not that much fun.
Pick a harbour thats empty - use the scr in mission ed to show them - or add a port yourself so you know its empty

Heres one

Change the location number to the next on the list in Locations.cfg
in C:\Program Files\Ubisoft\SilentHunterIII\data\Terrain

[Location xxx]
Long=18.799925
Lat=54.601284
Heading=235
OnLand=false
ShowOnMap=true
FileName=Hartlepool
LocationName=Hel
bigboywooly is offline   Reply With Quote
Old 10-16-2006, 06:05 PM   #6
Koondawg
Grey Wolf
 
Join Date: Sep 2006
Location: Pasadena, Ca
Posts: 860
Downloads: 0
Uploads: 0
Default

Ok Wooly you lost me there...would this take an existing port and make it clean? And what is scr? in Mission editor? Abbrev? for...if you could drop me a line PM Ill send you the mission and left you take a peek at it ifn you dont mind. Thanks for the help mate...
Koon
Koondawg is offline   Reply With Quote
Old 10-16-2006, 11:19 PM   #7
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Posts: 10,096
Downloads: 20
Uploads: 0
Default

Quote:
Originally Posted by Koondawg
Ok Wooly you lost me there...would this take an existing port and make it clean? And what is scr? in Mission editor? Abbrev? for...if you could drop me a line PM Ill send you the mission and left you take a peek at it ifn you dont mind. Thanks for the help mate...
Koon
No that would add a new Port of Hel - Polish - which you can use as a base for a harbour raid
Sure send me the mission
mark_woolhouse@hotmail.com

What mods - if any are you running ?
And send me your Locations.cfg
in C:\Program Files\Ubisoft\SilentHunterIII\data\Terrain

Will add a couple of "empty" ports for future ref
bigboywooly is offline   Reply With Quote
Old 10-17-2006, 08:56 PM   #8
Koondawg
Grey Wolf
 
Join Date: Sep 2006
Location: Pasadena, Ca
Posts: 860
Downloads: 0
Uploads: 0
Default

In the mail Mark...thanks bro
Koondawg is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:01 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Copyright © 1997- 2013 Subsim