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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
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10-30-2005, 01:09 PM
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Ace of the Deep
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since rumers are that ubisofts Silent Hunter 4 will be in the pacific. how about asking sonalists (devoloper of Dangerous Waters) to make a WW1 subsim?
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10-30-2005, 05:50 PM
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#2 |
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Silent Hunter
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Lol, are you nuts ?
Deamon
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IMPERIAL U-FLOTILLA 1914-1918 ![]() ![]() http://www.dreadnoughtproject.org/heinrich/main.htm Current stage: 2 - Pre Alpha Status: 27% |
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10-30-2005, 08:17 PM
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#3 |
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中国水兵
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Well ummmmm the SH III dev team has been disbanded so no SH IV in the near future and well sonalyst makes their money by developing simulations which are used by the US government which are then watered down for the general public. There is no money in it for them to develop a sim covering 60 year old technology...
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10-31-2005, 01:10 AM
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#4 |
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Admiral
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Actually, 90 year old technology. How time flies. But your point still stands.
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When the range was 5,500 yards the target hoisted a flag signal, both he and the escort turned toward at high speed, the "Q" ship uncovered his guns and the first salvo was a straddle. BATFISH bent on four and started executing the well known maneuver of getting the hell out... Fifth war patrol, USS BATFISH |
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10-31-2005, 01:21 AM
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#5 |
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Ace of the Deep
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interesting, I never thought my idea would be laughed at my idea for a ww1 game in the WW1 forum. it's not like this is the DR. phil for pres forum. :rotfl:
No, I dont think there is a DR. phil for pres. forum either! |
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10-31-2005, 01:29 AM
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#6 | |
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Ace of the Deep
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Quote:
Some statistics: U-boats during WWI: 375 U-boats during WWI: 1153 During 1914-1918 274 U-boats sank about 6.596 merchant ships (12.800.733 tons). (Temporary data, based on Tarrant/Spindler) 5 most successful U-boats U 35 224 ships 539.741 tons U 39 154 ships 404.478 tons U 38 137 ships 299.985 tons U 34 121 ships 262.886 tons U 33 84 ships 229.598 tons |
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10-31-2005, 03:01 AM
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Grey Wolf
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Or have people totaly no idea where this forum stands for? Btw, why should SCS make a ww1 game? You like watching boring 2d screens and look at your hydrophone? Anyway if a commercial developper like ubi or ea would make a ww1 sim, i wouldn't b3 interested in.
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IMPERIAL U-FLOTILLA 1914-1918 ![]() http://www.dreadnoughtproject.org/heinrich/main.htm Current stage: 2 - Pre Alpha Status: 27% |
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10-31-2005, 06:28 AM
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#8 |
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中国水兵
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oooops 60 years!
Was'nt really thinking at the time guys, was stuck in world war 2 mode...Anyways games are made based on demand and recognition, you'll never see a major developer cover a topic that only a minority of the principal gamers would want to see. This garage game developers are really the communities only hope of seeing unique simulations come to the light of day. Which is why they must work harder and finish their games sooner, for my benefit... However it still stands that Sonalysts would not make a product unless they can make profit through government sales. |
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10-31-2005, 09:56 AM
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#9 | |
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Ace of the Deep
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Quote:
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10-31-2005, 10:01 AM
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#10 |
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Grey Wolf
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Right
but that becuase there is so little to explore in sh3.
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IMPERIAL U-FLOTILLA 1914-1918 ![]() http://www.dreadnoughtproject.org/heinrich/main.htm Current stage: 2 - Pre Alpha Status: 27% |
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11-02-2005, 11:33 AM
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#11 |
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The Old Man
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i wish someone would do a game of british subs in the med and the baltic(wwi)or british subs as well as american subs in the pacific(WW2)not just american or german always.i mean noone really remebers those two theatres.
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11-02-2005, 06:48 PM
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#12 | |
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Silent Hunter
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Quote:
The other 50%: Well, like Hellcat already told it: Sonalysts can effort to make sims only because the government uses them as well for training. As Jamie saide without the extra cash they get from the government the revenue from the gaming sales would be to low and they would get out of the gameing business. I expect that the gaming market for a WWI sim similar thin if not even thiner. I think it's rather something for dedicated indis like me. Making a WWI sim also have great research implications, depending on whitch nations u-boats you want to make. It's easy to get ditailed informations on WWII u-boats, and there is a whole bunch of WWII u-boats of different nations preserved in museums around the world. I guess that is the reason why we see only WWII u-boat sims. For WWI u-boats the situation is totaly different. You will finde not as nearly as much informations as about WWII u-boats. Especialy hard/impossible is it to finde informations on interiour ditails. And now imagine Sonalysts would suddenly want to make a WWI u-boat sim with 3D interiours and FPS style walking inside the sub and abandon their business with the government. They would be nuts to do so But i'm a lucky bastard in the research regards. And already did something special And more stuff is to come. And thanks for the statistics. Deamon
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IMPERIAL U-FLOTILLA 1914-1918 ![]() ![]() http://www.dreadnoughtproject.org/heinrich/main.htm Current stage: 2 - Pre Alpha Status: 27% |
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11-02-2005, 06:54 PM
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#13 | |
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Silent Hunter
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Quote:
Deamon
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IMPERIAL U-FLOTILLA 1914-1918 ![]() ![]() http://www.dreadnoughtproject.org/heinrich/main.htm Current stage: 2 - Pre Alpha Status: 27% |
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11-13-2005, 12:39 PM
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#14 |
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11-13-2005, 12:44 PM
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#15 |
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