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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
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07-10-2005, 02:19 AM
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#1 |
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Navy Seal
![]() Join Date: Apr 2005
Posts: 5,564
Downloads: 19
Uploads: 0
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v1.3.2(.40) of the JoneSoft Generic Mod Enabler is now available at http://members.iinet.net.au/~jscones...ucts/jsgme.zip
A few people have commented that they would like to be able to view a mod's readme files direct from the Mod Enabler. Well, with this version you can. If you highlight an *available* mod and then right click, a popup menu will appear listing all files in the mod's "\documentation" folder. Selecting one will open the file. Note though that the readme files must be in the mod's "\documentation" folder in order to be displayed. This is a non essential upgrade. Unless you want this feature, you do not need to download. However, if your version of the Mod Enabler is less than v1.3.0, I recommend downloading this version. If you are running v1.3.0 or above, you do *NOT* need to disable any mods before using this version, simply unzip over your current version of JSGME. |
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07-10-2005, 05:42 AM
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#2 |
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Watch
![]() Join Date: Aug 2004
Posts: 22
Downloads: 0
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Thanks JScones
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07-11-2005, 10:43 AM
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#3 |
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Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,794
Downloads: 120
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Great job!
Thanks JScones. Rubini. |
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07-11-2005, 06:27 PM
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#4 |
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Weps
![]() Join Date: Apr 2005
Location: Christchurch, New Zealand
Posts: 354
Downloads: 65
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Ohh another update to download
Unfortunatly due to me upgrading to xp64 I can no longer play SH3 at the moment.. Might have to install a bare bones xp on dual boot if the withdrawl takes too much of a hold... Anyway, thanks, will download it and store it away ready for use |
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07-17-2005, 09:01 AM
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#5 |
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Silent Hunter
![]() Join Date: Sep 2001
Location: Red Clydeside
Posts: 4,107
Downloads: 15
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Just started using it today. It's a huge inprovement on a great utility. Thanks!
__________________
Be Pure. Be Vigilant. Behave.
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07-17-2005, 10:05 AM
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#6 | |
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Sea Lord
![]() Join Date: Mar 2002
Posts: 1,756
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Quote:
NT based Windows is still choked full of 32-bit libraries for compatibility reasons, and most vendors won't be fully 64-bit clean for some time to come. Unless you have a specific reason, you've already benefited from your 64-bit CPU under 32-bit Windows XP simply by having a processor that's substantially superior to other x86 compatible processors on the market.
__________________
X1 = Thieves Starforce officially promotes piracy of unprotected game, Galactic Civilizations II! eh? Improved Convoys mod! |
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07-17-2005, 02:20 PM
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#7 | |
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Weps
![]() Join Date: Apr 2005
Location: Christchurch, New Zealand
Posts: 354
Downloads: 65
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Well I only have 1 gb of ram, but I have noticed marked improvements across the board (so to speak) in loading times, performance, stability and just the general day to day running of the system
- My frames in FS2004 and half life 2 have jumped, and seems a lot smoother, can't wait till I can finally try SH3...Quote:
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07-18-2005, 01:18 AM
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#8 |
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Watch
![]() Join Date: Aug 2004
Posts: 22
Downloads: 0
Uploads: 0
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In general I'm with Jason here. 64 Bit are only needed if you have a lot of RAM (> 4 GB) and have applications that use this much.
But I have heard the same that it seems a lot smoother then WinXP 32. Maybe MS has changed/tweaked some drivers for performance ? |
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