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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
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04-25-2012, 01:07 AM
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#1 |
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Helmsman
![]() Join Date: Mar 2005
Posts: 109
Downloads: 2
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I've done a cursory search of the net and so far the one option I found (from 2009) was only for Win XP and didn't work for most people.
Any suggestions or info would be very appreciated |
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04-26-2012, 02:50 AM
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#2 |
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Ace of the Deep
![]() Join Date: Jan 2002
Location: London, England
Posts: 1,292
Downloads: 46
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I haven't fired up DW for a little while, but if I rember rightly you can change the resolution somewhere under options. Not sure if this can cope with widescreen resolutions though.
Nemo
__________________
"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
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04-26-2012, 10:57 AM
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#3 |
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Ocean Warrior
![]() Join Date: Dec 2004
Location: AN9771
Posts: 3,064
Downloads: 141
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1280x1024 is the max that I managed to get it to play with. You could try to increase the .ModeID value manually in the text file DangerousWaters.ini
I couldn't get it passed 3. 4 would make it revert back to modeID 1, which is 800x600. Windowed mode requires Windows to use 16bit color mode. And that is too much of a nuissance for me. Also, it doesn't seem to allow for higher resolutions. |
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04-26-2012, 05:35 PM
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#4 |
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Helmsman
![]() Join Date: Mar 2005
Posts: 109
Downloads: 2
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That's about what I thought. Thanks for letting me know so I can stop looking
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06-18-2012, 06:41 PM
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#5 |
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Captain
![]() Join Date: Feb 2009
Location: The Americas, Earth, Milky Way Galaxy, Local Group
Posts: 509
Downloads: 22
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Sorry for necro'ing, but I've managed to get the resolution up to 1600x1200, just so y'all out there know.
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06-19-2012, 04:50 AM
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#6 |
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The Old Man
![]() Join Date: May 2005
Location: Czech Republic
Posts: 1,487
Downloads: 1
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May I ask you how you did it ?
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