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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
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05-03-2010, 01:12 PM
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#1 |
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Planesman
![]() Join Date: Apr 2010
Location: Phoenix Arizona
Posts: 190
Downloads: 289
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I found a source for free nautical charts here:
http://www.worldnauticalcharts.com/index.php After finding myself near an English harbor with no space to dive, I thought next time I need to know the depths BEFORE starting the mission.
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05-03-2010, 02:42 PM
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#2 |
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Chief of the Boat
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Cool site but may not be of that much use to you because the game does not accurately reflect the true/RL depths unfortunately.
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Stop following me...I'm lost!! GWX3.0 Download Page http://www.mediafire.com/myfiles.php?r=nkjkl#j35rkcr24g8d2 GWX Website/Home Page Donation/instant access to GWX (Help SubSim) http://www.subsim.com/subsim_files/gwx_donation1207.php
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05-03-2010, 05:00 PM
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#3 |
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Seasoned Skipper
![]() Join Date: Mar 2010
Location: Manitoba
Posts: 660
Downloads: 251
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Most harbors are 20m+/-, however there are exceptions, Gibraltar is at least 30m deep
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05-03-2010, 10:49 PM
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Commander U-345
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Thanks for the share...
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05-04-2010, 03:55 PM
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#5 |
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Planesman
![]() Join Date: Apr 2010
Location: Phoenix Arizona
Posts: 190
Downloads: 289
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Good to know.
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05-04-2010, 04:20 PM
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#6 |
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Chief of the Boat
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Try for example a couple of the Brit south coast ports and you might find out differently.
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Stop following me...I'm lost!! GWX3.0 Download Page http://www.mediafire.com/myfiles.php?r=nkjkl#j35rkcr24g8d2 GWX Website/Home Page Donation/instant access to GWX (Help SubSim) http://www.subsim.com/subsim_files/gwx_donation1207.php
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05-05-2010, 01:48 AM
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#7 |
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Navy Seal
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I remember on my first foray into Dover thinking we'd be dragging keel before reaching the harbor. But then there was Portsmouth. What a nightmare.
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08-14-2010, 07:24 AM
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#8 | |
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SUBSIM Newsman
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Quote:
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"Nothing in life is to be feared.It is only to be understood" Marie Curie
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08-17-2010, 01:50 PM
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#9 |
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Planesman
![]() Join Date: Apr 2010
Location: Phoenix Arizona
Posts: 190
Downloads: 289
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Are there any command line switches that can be used with SH3? For example, there is a switch for setting the resolution as stated here: http://forums.guru3d.com/showthread.php?t=131431. It should be the same as selecting the shortcut to sh3.exe, clicking properties and editing the parameters. I could be wrong.
I was wondering if there were switches to load the game with a specific career and/or specific saved game. I am going to add links to the application below and would like to bypass the opening screen. That way if you save a game in the middle of the atlantic, for example, then by clicking on the hyperlink located in that grid you would start the game with that preloaded. I am going to either add a layer with the patrol grids or edit an existing layer with the patrol grid overlayed. Also, can someone take the full resolution image here http://commons.wikimedia.org/wiki/Fi...eans_12000.jpg, convert it to .png and upload it? Its a very large file and my laptop doesnt have enough RAM. Thanks!
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10-28-2010, 11:25 AM
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#10 |
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Planesman
![]() Join Date: Apr 2010
Location: Phoenix Arizona
Posts: 190
Downloads: 289
Uploads: 0
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Im working on making the WorldWind program as a player aid. I am making a custom SH3 campaign in an alternate reality and will be mapping the content on the WW globe. For example, there will be a submarine icon which is linked to the shortcut for SH3. While SP missions will start in port, you can use this player aide to map out MP missions. I havent figured out if there are command line parameters to start SH3 with a specific mission or saved game loaded. But its a start.
I will also be including content for a free flight sim, Flight Gear and possibly free 3D s/w like gmax and Blender. For SH3 players, I have included the KM grid map. I am having a problem matching the land masses exactly which might be a projection problem. It is a work in progress. I will include a help file to explain how to change the lat/long of the icon to reflect your current location. ![]() ![]() Other layers include terrain and shaded relief images: ![]()
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Last edited by danzig70; 10-28-2010 at 12:00 PM. |
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12-03-2010, 02:14 PM
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#11 |
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Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 916
Downloads: 12
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There are spots in Gibraltor where it is 80m deep as well. Whenever the weather is awful (whether its enormous waves and/or heavy rain) is the best time to get into harbor's easily. With visibility so poor (remember this goes both ways, by the time you spot a trawler its close enough to easily sink you) you can sometimes go in on the surface in the daytime. Or if you do go in submerged find a nice spot in the middle or a blind spot to surface long enough to replenish the O2 so you don't suffocate trying to get out.
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12-28-2010, 09:09 AM
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#12 |
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Planesman
![]() Join Date: Apr 2010
Location: Phoenix Arizona
Posts: 190
Downloads: 289
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Added the SH3 map to WorldWind. Once I figure out how SH3 tiles the map, I hope to add those tiles to WW. Hopefully with the KM grid sections.
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12-29-2010, 03:27 PM
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#13 |
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Chief of the Boat
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This could be promising.
__________________
Stop following me...I'm lost!! GWX3.0 Download Page http://www.mediafire.com/myfiles.php?r=nkjkl#j35rkcr24g8d2 GWX Website/Home Page Donation/instant access to GWX (Help SubSim) http://www.subsim.com/subsim_files/gwx_donation1207.php
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