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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
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03-25-2010, 02:31 PM
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#1 |
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Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield,England
Posts: 2,669
Downloads: 140
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During many attacks I often think,wouldnt it be great if I could update all torpedo data while still being able to look through the periscope,thereby increasing efficiency.I am sure there will be a mod out there and I was hoping someone could direct me to it? naturally this must be compatible with GWX3 and ideally the latest version of the mod.
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"From the fury of the Northmen deliver us,O Lord!" ![]() Played using ~ GWX3 & Cmdr 3.2 Realism ~ 85%,dead is dead Status ~ currently celebrating after a heroic 3rd patrol,sinking 10 merchants & HMS Nelson for 68.056T Career totals ~ 19 sunk for 104.418T,1 damaged |
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03-25-2010, 02:38 PM
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#2 |
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Valkyrie
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I think so, because Sailor Steve recently posted a link to an old thread where he'd posted screenies of his setup at that time and I'm pretty sure one of them was of the periscope screen with the TDC dials arrayed across the top.
If so someone will no doubt be along shortly to enlighten us.
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03-25-2010, 02:43 PM
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#3 |
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Grey Wolf
![]() Join Date: Apr 2007
Posts: 868
Downloads: 44
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Yes, the Hitman Optics does this, but it also reduces the periscope magnification from 10X to 6X.
Steve |
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03-25-2010, 02:55 PM
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#4 |
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Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,798
Downloads: 405
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There are a few.
I heartily recommend this one http://www.subsim.com/radioroom/show...light=reloaded Not only is it a beautifully made GUI, H.Sie has also included a few optional mods to go with it that he has made compatible. eg. depth charge shake longer repair times seafloor repair and more
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A variety of mods for SH4 and 5 'It is pleasant, when the sea is high and the winds are dashing the waves about, to watch from the shores the struggles of another' 'You just keep thinking Butch. That's what you're good at' |
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03-25-2010, 02:56 PM
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#5 | |
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Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield,England
Posts: 2,669
Downloads: 140
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Quote:
__________________
"From the fury of the Northmen deliver us,O Lord!" ![]() Played using ~ GWX3 & Cmdr 3.2 Realism ~ 85%,dead is dead Status ~ currently celebrating after a heroic 3rd patrol,sinking 10 merchants & HMS Nelson for 68.056T Career totals ~ 19 sunk for 104.418T,1 damaged |
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03-26-2010, 01:49 AM
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#6 |
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Weps
Join Date: Dec 2009
Location: Just east of the west coast.
Posts: 375
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Lots of interfaces put the torp. controls at the periscope station, but they all alter other aspects of the game, so finding one that fits can be a bit of a hunt.
OLC-gold and Manos GUI, also have tools that let you visually calculate range, speed and A.O.B. They look similar but work differently in some key ways. I haven't tried Raptors interface yet (I'm pretty happy with Manos)but it looks interesting too.
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There are no great men, only great challenges that ordinary men are forced by circumstances to meet. -- Admiral William Halsey Last edited by Capt. Morgan; 03-26-2010 at 02:04 AM. |
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03-25-2010, 02:54 PM
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#7 | |
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Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield,England
Posts: 2,669
Downloads: 140
Uploads: 0
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Quote:
__________________
"From the fury of the Northmen deliver us,O Lord!" ![]() Played using ~ GWX3 & Cmdr 3.2 Realism ~ 85%,dead is dead Status ~ currently celebrating after a heroic 3rd patrol,sinking 10 merchants & HMS Nelson for 68.056T Career totals ~ 19 sunk for 104.418T,1 damaged |
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