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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
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01-07-2010, 04:28 AM
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#1 |
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Torpedoman
![]() Join Date: Sep 2007
Posts: 119
Downloads: 1
Uploads: 0
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I'm not newb but i have newb question, have been played Sh for years but never knew this one: Do DD's dc runs out? I remember that real submariners did count explosions to figure it out but is it modelled in sh or in its mods? DD'd wiht infinite DC's or not?
In game i do usually escape or sink destroyers or they leave before i figure it out in action. |
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01-07-2010, 04:37 AM
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#2 |
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Ace of the Deep
![]() Join Date: Mar 2007
Location: Cambridgeshire - UK
Posts: 1,128
Downloads: 0
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as far as i know there is a limited amount they carry... but its a lot lol. Even after they run out of DC's they continue to harass you and ping away quite happily...
__________________
![]() _______________________________________________ System Spec: Intel Core 2 Duo 2.4Ghz | 4Gb Corsair XMS2 Dominator DDR2 PC-2 6400 RAM | XFX GeForce 8800GTS 640mb PCI-E | Creative X-fi sound card | 250Gb HDD | Rest In Peace Dave, you will be missed. |
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01-07-2010, 06:06 AM
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#3 |
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Weps
![]() Join Date: Oct 2008
Location: Veria, Greece
Posts: 363
Downloads: 7
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The amount of DCs carried even in game is random.
Its limited but sometimes they do have a lot and sometimes few. I had an experience where a DD depth charged me twice and then stopped. |
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01-07-2010, 06:27 AM
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#4 |
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Grey Wolf
![]() Join Date: Dec 2007
Location: Portugal
Posts: 994
Downloads: 160
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In the sh3 i dont know for sure...but in the sh2 it was implemented in the stock game for sure!
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01-07-2010, 10:33 AM
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#5 |
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Weps
![]() Join Date: Oct 2008
Location: Veria, Greece
Posts: 363
Downloads: 7
Uploads: 0
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Why do i have the feeling that SH2 was a better game in worse graphics?
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01-07-2010, 11:01 AM
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#6 | ||
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Chief of the Boat
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Quote:
Quote:
Would one care to give some detailed examples.....whilst taking into account the limitations in SH2 and the additional features/platforms available to players in SH3?
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01-08-2010, 11:36 AM
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#7 | |
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Just A Kid At Heart
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Quote:
There were mods that turned into quite a fun game, but it could never be properly labelled a simulator.
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"Realism is in how you play, not in the game settings." -Rockin Robbins, Subsim member
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