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|10-03-2009, 08:38 PM||#1|
Join Date: Apr 2005
[REL] JSGME v2.6.0 now available!
DOWNLOAD JSGME here in SUBSIM Downloads
v2.6.0 Latest and last version
This is the JonesSoft Generic Mod Enabler, a vital program for installing and running mods for virtually any game. It lets you install with the click of a switch, warns you of potential conflicts and uninstall them again if you don't like them.
- Now correctly handles mods that have = as part of the mod folder name
- Added ability to load and save mod profiles
- Added search facility
- Now defaults to "Start in" folder
- Confirmation dialog no longer appears when disabling all mods using the /da command line switch
- Modified layout of "Tasks" menu
- Removed sounds, apart from those connected to warnings or errors
The first change is a fix and the primary reason for this release. The remaining changes are enhancements that have been requested over the last year or so by general users.
I STRONGLY RECOMMEND THAT ALL JSGME USERS UPDATE TO THIS LATEST VERSION! There are no benefits running an earlier version of JSGME.
If you intend installing over a copy of JSGME v2.x, you do not need to disable any existing mods; simply install directly over your current version.
If you intend installing over a copy of JSGME v1.x, you must disable all enabled mods before continuing. Not doing so will corrupt the running of JSGME and hence your game. Once you've disabled all mods (check your !BACKUP folder too for any residual files), simply install this version over the top and resume using as you normally do. If you have a lot of mods installed, create an activated mods list first so that you can remember the order in which to re-enable then.
If you use a language pack, please download the updated version from http://jonesoft.jaennahre.com. Note that some updated packs are not yet available - they will be uploaded as soon as possible. You can continue to use your current language pack in the meantime.
As always, please feel free to announce in other game forums...
AND REMEMBER - THE HELP FILE IS YOUR FRIEND!
Download the JSGME Generic Mod Enabler
Last edited by Neal Stevens; 02-15-2013 at 09:17 PM.
|10-03-2009, 08:38 PM||#2|
Join Date: Apr 2005
Some quick FAQs...
I AM RUNNING VISTA AND JSGME WON'T WORK!
The Help file is your friend:
DOES JSGME WORK UNDER WINDOWS 7?
ARE THERE ANY USER GUIDES?
The included Help file is a great start. However, there's also numerous online visual guides. One I like is here... http://www.matrixgames.com/forums/tm.asp?m=1773663
WILL THIS VERSION ALLOW ME TO USE ONE CENTRAL INSTALLATION OF JSGME?
Yes! With this version you can either install JSGME individually into each game (as you do now) or you can take advantage of the new "Start in" change, which allows you to install JSGME to a central location and point it to each of your games through creating shortcuts. To do this:
- install JSGME to a central location (it does not matter where). Keep the "Create a desktop icon" selected
- once installed, DO NOT RUN! Copy and paste the newly created JSGME desktop shortcut as many times as you have games and change the "Start in" folder of each shortcut to point to each game's base folder
- rename each shortcut to something meaningful, such as "JSGME - GWX", "JSGME - WAC", "JSGME - IL2" etc
Now just double-click the shortcut that corresponds to the game that you want to mod.
Mods are still stored within each game's MODS folder--just like now--but you only need to worry about one copy of JSGME.exe. Using JSGME with subsequently installed games simply means copying, pasting and editing an existing shortcut. And whenever JSGME is updated, you only need to install it once.
I WANT TO USE A CENTRAL INSTALLATION OF JSGME BUT I DON'T KNOW HOW TO CREATE SHORTCUTS. THE HELP FILE IS USELESS AND TELLS ME NOTHING!
The Help file only contains information on using JSGME. Creating shortcuts is a general computing skill, thus covered by your OS Help file. If you don't know how to create or edit shortcuts, then:
a) continue using JSGME as you always have, that is, installing individually into each game that you want to use it with; or
b) show your desktop, press F1 and follow the Microsoft Help instructions for creating shortcuts; or
c) Google "creating desktop shortcuts".
HOW DO I CREATE AND EDIT A SHORTCUT?
Show your desktop, press F1 and follow the Microsoft Help instructions for creating shortcuts. Alternatively, Google "creating desktop shortcuts". Resist the urge to ask in this thread.
WHAT'S A SHORTCUT?
I'm sure by now you've picked up where this is heading.
DO I NEED TO DISABLE MODS BEFORE INSTALLING?
Read my first post again...carefully...
I CURRENTLY HAVE A MOD ENABLED THAT HAS AN "=" IN THE TITLE. WHAT SHOULD I DO?
Email me the details before you install the latest version of JSGME and I will guide you through the best way to salvage the situation. The manual workaround is fairly simple.
EVERYTIME I ENABLE THE "WHACKYDOO" MOD I GET A CTD. THIS IS OBVIOUSLY A JSGME BUG AS ALL OTHER 436 ENABLED MODS WORK PERFECTLY!!! WHAT ARE YOU DOING ABOUT IT?
Nothing! I provide support for the mechanics and use of JSGME, I do not provide support for the specific mods that you apply through JSGME. If you have a problem with mod x overwriting mod y or mod z crashing your game, pls post elsewhere, like on the associated modder's release thread.
SH3CMDR KEEPS CRASHING MY GAME. WHY?
Erm, this is a JSGME-only thread.
WHAT'S STILL TO COME?
There's a few ideas I am toying with, primarily:
- adding ability to load/save mod profiles via command line switches (/l and /s)
- adding ability to remove folders
- adding ability to auto-disable subsequent mods when attempting to disable a "greyed out" mod
- adding option to compress the backup folder (I'm not sure this is worth it this day and age, but people still keep asking...)
- ignoring folders during conflict checking (I have this written down, but have no idea now what it's about)
Download the JSGME Generic Mod Enabler
|10-03-2009, 10:25 PM||#4|
Join Date: Jan 2007
|10-04-2009, 03:15 AM||#7|
Join Date: May 2008
Location: London UK
Thanks for your hard work JScones. Been using this for years
A variety of mods for SH4 and 5
'It is pleasant, when the sea is high and the winds are dashing the waves about, to watch from the shores the struggles of another'
'You just keep thinking Butch. That's what you're good at'
|10-04-2009, 07:59 AM||#8|
Join Date: Dec 2007
Location: Too far from the sea...
USS Kentucky SSBN 737 (G)
Comms Div 2003-2006
Qualified 19 November 03
|10-04-2009, 09:10 AM||#10|
Chief of the Boat
Nice one Jaesen
Stop following me...I'm lost!!
GWX3.0 Download Page http://www.mediafire.com/myfiles.php?r=nkjkl#j35rkcr24g8d2
GWX Website/Home Page
Donation/instant access to GWX (Help SubSim) http://www.subsim.com/subsim_files/gwx_donation1207.php
|10-04-2009, 10:24 AM||#11|
Join Date: Aug 2005
Location: Istanbul, Turkiye
Thanks for this essential tool
Lt.z.S. Kaptan Cames, U-11, 2nd Flot/Wilhemshaven, Type VIIB
Oct.22.1939, 1st Patrol Eastern English Waters
Back to running SH3/GWX3