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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
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07-28-2007, 05:28 PM
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Sonar Guy
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shSpeech - Voice Command for Silent Hunter 4 by minsc_tdp
sh4speech is a voice command program for Silent Hunter 4, but could be adapted to other games (and has been adapted to SH3 now!) It currently supports everything the game can do, allowing you to issue all orders completely hands-free, which frees up your mouse to only manipulate the cameras and periscope, map, and other things that traditionally did not involve spoken orders. It is extremely quick, responsive, reliable, and the recognition is great if you follow the readme and spend a few minutes training your speech system and if you adjust your microphone often. The first time you hear someone bark "Yes sir!" in response to an order you barked yourself at your crew, your whole SH experience will change forever! Update If you are enjoying shSpeech and wish to support me, please visit the new pages in the links below and click through some of the ads. It's not a lot of money but it's better than sending a donation (which you can also do if you're feeling generous! I am struggling to raise money to buy my first house...) Downloads v2.54 ***LATEST GOOD VERSION*** Download page: http://knepfler.com/shSpeech Silent Hunter 3 TomcatTwo modded this to work with Silent Hunter 3. To be honest, he put my work to shame! He added a lot of commands, even in German, and his documentation and immersion level is outstanding! Check it out here. I'm glad to have contributed the core technology to this awesome project. Congratulations TomcatTwo on an awesome release! Latest Changes Mar 01 2008 (2.54) - Fixed resolution scaling problems for TomcatTwo's SH3 mod (dials should work better in this one vs. 2.53) Mar 01 2008 (2.53) - Fixed resolution scaling problems for TomcatTwo's SH3 mod Feb 23 2008 (2.52) - Added "Pause Recognition" and "Resume Recognition" commands with underlying code support Feb 19 2008 (2.51) - Added additional launch BAT files for left-handed users with underlying code support. Untested. Feb 13 2008 (2.50) - Important adjustments made to location of voice_commands.csv and press_to_talk.csv files. If you have customized your CSV files, you must read the ChangeLog! Other minor adjustments nobody will really notice. Feb 9 2008 (2.25) - Fixes a problem where extra spaces at the end of voice commands would cause them to not work Feb 5 2008 (2.24) - Adds support for multiple "hold keys", so you can do CTRL-SHIFT-ALT-X instead of being limited to only one, where you could only do CTRL-X or SHIFT-X or ALT-X. See the ChangeLog for full explanation. See the full changelog for a complete history of changes. Docs Readme ChangeLog Voice Command Reference Card Videos http://knepfler.com/shSpeech URLs Older Thread: http://www.subsim.com/radioroom/showthread.php?t=119039
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Mar 1 2008 - shSpeech v2.54 - Voice Command for Silent Hunter 4! View Thread shSpeech downloads are hosted by my own 10-year old hosting company, http://haveabyte.com! Come check us out for your web hosting, application hosting, and web development needs. Last edited by minsc_tdp; 04-20-2008 at 11:35 AM. |
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07-28-2007, 06:43 PM
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Watch
![]() Join Date: Jul 2007
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I take my hat of for you m8,its late now but will test this tommorow..Well done
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07-28-2007, 07:01 PM
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Sonar Guy
![]() Join Date: Mar 2007
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I've been playing with it for more than an hour or so. DAMN is it fun! Hasn't misinterpreted a single command. Did a convoy kamikaze mission to stress it out. Only a very small number of commands went unheard, such as "hard to port" for some reason (probably due to the rough T sounds), but usually only when stuff on my boat was exploding, which I find very realistic! The recognition and response is very quick. I can't wait to set up shooting solutions with it. I'm playing with a nice mic about 1.5 feet from my mouth on the desk, and it works great even with 5.1 sound blaring throughout the room and my brother's stereo cranked in the next room.
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Mar 1 2008 - shSpeech v2.54 - Voice Command for Silent Hunter 4! View Thread shSpeech downloads are hosted by my own 10-year old hosting company, http://haveabyte.com! Come check us out for your web hosting, application hosting, and web development needs. |
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07-29-2007, 01:19 AM
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The Old Man
![]() Join Date: Apr 2005
Posts: 1,417
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Man - that was quick work - I can't wait to plow into this. I got my new PC built and so far so good on it (doubled fps on my SH4 benchmark
), but have run into a little trouble on one of the other 3 I'm upgrading so it will still probably be tomorrow night or later before I can get back and test this out. Early reports from the posts above are certainly encouraging.Thanks for hanging with this
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07-29-2007, 05:39 AM
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Sonar Guy
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I've updated some critical install information to help you get things running. Let me know if there's any problems! God I'm so drunk right now I can't believe I'm posting this. The world is a total blur.
UPDATE: Now sober, I've tweaked the install instructions again and matched up the readme.txt instructions in the download with the instructions in the thread here.
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Mar 1 2008 - shSpeech v2.54 - Voice Command for Silent Hunter 4! View Thread shSpeech downloads are hosted by my own 10-year old hosting company, http://haveabyte.com! Come check us out for your web hosting, application hosting, and web development needs. Last edited by minsc_tdp; 07-29-2007 at 06:56 PM. |
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07-29-2007, 01:56 PM
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#6 |
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The Old Man
![]() Join Date: Apr 2005
Posts: 1,417
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Got some time while one of the other PCs is installing windows and was going to start playing around with this, but I'm confused by the install instructions. The first post above states:
2. Start > run > \sh4speech\install.bat. This will start the install for: ActivePerl ... I've downloaded ActivePerl and Active Python from the links you provided, but I haven't installed them yet (I'd already downloaded and installed the MS SDK thing a few days ago). Does the statement above mean that your bat file installs ActivePerl and/or ActivePython, or do I need to have installed ActivePerl and Active Python from the downloads first before I start running your install.bat file?
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11-21-2010, 05:54 AM
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Bilge Rat
![]() Join Date: Nov 2010
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Hi guys,
I know that some of you succeeded to run it with Vista. I read the readme but it is not so clear. It tells me to instal MS SDK - which is not requred with Vista. So I just downloaded sh4speech v. 2.54. I unpacked it in c:\shspeech folder. I ran Vista speech recogn. tool, then I ran sh4speech stock. bat as I got one. I see in the cmd window that my commands are recognized but they are not done in the game. In some threads I'v seen some info about the perl and phyton. Do i need to install is as well? readme do not mention it. |
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07-16-2008, 07:54 AM
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Ace of the Deep
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Quote:
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Gaming just grew up: http://ww2thebigone.webs.com Link your WW2 board and miniatures gaming. |
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07-16-2008, 02:33 PM
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#9 |
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Chief
![]() Join Date: Jul 2005
Posts: 315
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hi minsc,
i hope you can help me using the speech engine for sh4 with a german vista. i installed the german language pack on my english vista ultimate, now my running system is completly german. the speech recognition engine is running fine in vista (it understands most of my german orders, the language is set to german of course) but when using your programm, i have got some problems. i changed some commands in the voice_commands.csv to german words (for ex. Angriffssehrrohr for periscope), but it doesnt understand them. the vista recognition engine is running in the background. what is the key? where is my problem? i think it should be possible to use your program in german language, isnt it? edit: some words are recognised every time and i can read them in the vista applet too, but others never are understood, though they are in the voice_commands.csv list. an example: "feuer" is recognised every time, "seekarte" is never recognised. in dictat mode (in notepad for ex.), these words are well understood... why not in sh4speech? Last edited by Jaeger; 07-21-2008 at 03:51 AM. |
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07-21-2008, 03:51 AM
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Chief
![]() Join Date: Jul 2005
Posts: 315
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bump!
ary there any members here, who tried to use the speech engine in another language than english? Last edited by Jaeger; 07-21-2008 at 07:30 AM. |
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08-15-2007, 07:53 PM
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#11 |
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Grey Wolf
![]() Join Date: Nov 2004
Location: trailing 1400 yards behind an Oscar-II with my outer doors open
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Hey Minsc, I'm new to VAC. How do I install your SHIV profile?
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-- "There's little room in Tupolev's heart for anyone but Tupolev."
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08-15-2007, 09:58 PM
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Sonar Guy
![]() Join Date: Mar 2007
Posts: 397
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Quote:
What profile? If you're talking about keyboard configuration and command bar setup, this sh4speech is designed for an unmodified SH4 default configuration.
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Mar 1 2008 - shSpeech v2.54 - Voice Command for Silent Hunter 4! View Thread shSpeech downloads are hosted by my own 10-year old hosting company, http://haveabyte.com! Come check us out for your web hosting, application hosting, and web development needs. |
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08-15-2007, 10:55 PM
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#13 |
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The Old Man
![]() Join Date: Apr 2005
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Well, just running the new version (without using the install.bat since I still had all the version 1.0 ancillary programs already installed) seems to have worked just fine. The single-window, more verbose test mode seemed to work well, though perhaps it would be nice to be able to have the verbose mode be a selectable/switch type thing so you would only get all that extra stuff if you're having issues and want to debug them - it was a bit hard/time consuming to wade through all the extra output just to confirm that the commands were being recognized correctly when I was just trying to do a quick run through of all my commands to make sure they worked.
Haven't had a chance to try this out in game yet, but the tube selection/door opening and closing mechanism worked very well in test mode. One thing that threw me briefly was the lack of any output in test mode in response to the mouse/command bar voice commands I tried - it finally dawned on me that I probably wasn't going to get results in test mode from asking for the fuel, CO2 and battery status since I wasn't in game, but it would have been helpful if there was some sort of output that would at least acknowledge that the command had been recognized even though the output wasn't a key stroke. Small thing - just something to think about. Also - I noticed that one of the command bar items (sets of commands) was labeled "oxygen" and had associated voice commands about running out of air to breathe - IIRC however, shouldn't that actually be referring to the compressed air level indicator, and not the breathable air levels (which is really a function of the CO2 indicator in an inverse sense)?
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08-16-2007, 03:21 AM
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Sonar Guy
![]() Join Date: Mar 2007
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Quote:
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Mar 1 2008 - shSpeech v2.54 - Voice Command for Silent Hunter 4! View Thread shSpeech downloads are hosted by my own 10-year old hosting company, http://haveabyte.com! Come check us out for your web hosting, application hosting, and web development needs. |
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08-16-2007, 11:39 AM
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The Old Man
![]() Join Date: Apr 2005
Posts: 1,417
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Now to get out to sea to try this out for real - keep up the great work
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