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Old 01-05-06, 05:08 PM   #1
Skweetis
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Default SH3 Random Weather Generator [RELEASE v1.02]

Now released!

Available here: http://rapidshare.de/files/12236889/...er102.zip.html

FIXED ISSUE THAT WASN'T UPDATING MANUALLY SET VALUES!

Simply place in the same folder that your SH3.exe is located, and shortcut to your desktop.
-------------------------------------------------------------------------------------
CURRENT FEATURES IN RELEASE 1.02
1.02
-Fixed Manual entry problem

1.01
-Added pretty background image
-added log file to log random values for troubleshooting.

generate random weather "realistically"
i.e. no more than 8 knots wind, no rain if there are no clouds, etc.

generate weather based on user selected values
ie. Windspeed, direction, cloud cover, precipitation and fog


randomly set "rate of change" values for clouds, wind, fog, and precip.

ie balanced for smaller rates of change to be more common, except in the case of winds.

randomly set weather interval check Dependent on what month you select. This doesnt mean it will change in that interval, thats just the timer for checking to see IF it changes.

Date driven weather patterns
Following in the footsteps of SH3Cmdr2.4, will generate rate of change, and interval values based on seasonal weather patterns. (this will NOT mod wave height, I am leaving that to SH3Cmdr) Expect harsher weather in the winter months, and so on.

Mediterranean weather patterns
Sailing for the 29th? Select the option and rate of change and intervals will be set accordingly.
-------------------------------------------------------------------------------------


PM me here on SUBSIM.COM about any inconsistencies, bugs, or enhancements you think would improve this.

Cheers, and thanks for the help.

Jamie
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Old 01-05-06, 05:42 PM   #2
iambecomelife
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I can't test it ATM, but good work. No more weeks-long storms.
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Old 01-05-06, 05:47 PM   #3
Kentrat
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I'd be very happy to test this for you. My mail address is in my profile.

Regards

Kentrat

Kapitänleutnant, U-136
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Old 01-05-06, 05:48 PM   #4
Panama Red
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Skweetis:
I would love to test, I'm tired of the "clear" sky or "storm" sky.

evanhorn@sc.rr.com

Panama Red
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Old 01-05-06, 07:06 PM   #5
Letum
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So........you could be in a sub pen in a '15' storm???!?!
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Old 01-05-06, 07:50 PM   #6
Marhkimov
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Quote:
Originally Posted by Letum
So........you could be in a sub pen in a '15' storm???!?!
I agree, its not realistic (maybe, I'm not sure) to have 15 m/s wind while at port.

But I recon that it will be an easy thing to program.
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Old 01-05-06, 11:11 PM   #7
gdogghenrikson
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it would be neet if we could add this to SH3 commander
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Old 01-05-06, 11:44 PM   #8
Skweetis
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Well, Its quite simple for me to adjust the formula's to whatever everone thinks is fair. upper limit for windspeed if you have suggestions....
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Old 01-06-06, 09:29 AM   #9
irish1958
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Default weather

I agree with gdogghenrikson. Contact jscones and see about adding this to the new commander due out soon.
irish1958
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Old 01-06-06, 09:32 AM   #10
kriller2
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I would like to test this, but I cant get SH-commander to work so a version which does'nt use that would be great!

Email:
roesdahl@tiscali.dk

/Kriller
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Real Environment mod

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Old 01-06-06, 11:21 AM   #11
Hartmann
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Yes it coul be very cool a weather start randomization in sh3 commander

Randomizing the start and porcentage values could do that the weather can be different in every patrol and not the fixed stock.

it´s better use a random program that made the changes by hand
:rotfl:

cheers
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Old 01-06-06, 02:49 PM   #12
Skweetis
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Kriller, v0.91 BETA is on the way,

Panama, I made some changes and have sent you the updated version.

Thanks Guys!

I posted in Jones' SH3 Commander thread offering the source code, however, it will be dependent on if we are writing in the same language.... I would love to see it as part of Commander too, then I wouldnt have to run them both seperately!
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Old 01-06-06, 03:21 PM   #13
Skweetis
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kriller2, your email bounced back... is it spelled correctly?
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Old 01-06-06, 04:47 PM   #14
Skweetis
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For those that Beta test, I need to know if it seems balanced as well...

Any suggestions on upper limits for values such as interval, windspeeds that would prevent fog from forming, max windspeed for departure (if the seas were too rough, would they not set out? at what point would it be bad enough weather that would preclude a ship from setting sail)

Any suggestions on this, or any glaring issues (its a pretty simple programme so far approx 50 lines or so of code, so I dont anticipate any) and any suggestions on improvements would be greatly appreciated. I would like to make it available to all as soon as possible.

On the topic of SH3 Commander, I havent heard anything from Jones, but if he is programming in VB, I have already created a module and form that he can cut and paste the code into his, or call the form directly if he prefers... we'll see.

Thanks for the kind support and suggestions. Keep them comming.

[EDIT] Actually, if someone is willing to host it for me until it is complete, then I can submit it to subsim, Ill make it an open beta that all can download and try, thanks [EDIT]
Jamie
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Old 01-06-06, 08:15 PM   #15
JScones
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This sounds good.

After it's beta tested and the correct values sorted out, let me know. I'm hesitant about a few things - the possibility of heavy storms when starting in port or impacts in the Med, although my fears can be allayed by someone that knows about these things. In the meantime, it may be wise to limit the variance to exclude the extremes (for example, if the possible values are 0 to 10 with 0 being calm and 10 being the extreme, perhaps varying between 0 and 7 may be appropriate - testing would then provide the best "arbitrary" value to use).

The language it is written in is irrelevant - I simply translate and integrate into SH3Cmdr. Generally I avoid VB, using only when clients' demand it. Thus SH3Cmdr has been developed in my tool of choice - Delphi. But I don't mind translating VB to Delphi - 50 lines in VB is about 20 in Delphi.
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