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02-05-08, 07:01 AM | #1 |
Rear Admiral
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Subsim Tournament: Bi-plane category Sign up
Attention pilots,
by the idea of Xabbarus, we are going to have ourselfs a little tournament. We start with the first category Bi-planes. those would be the following: J8A Gladiator I-153 M64 Fiat G42 (Note: the I-153 P variant is not available due its Cannon armanent) the area we fight is not going to be the Island map due some performance glitches. we are going to use the regular flat Dogfight map with clouds around 1500 meters: the map is going to modified, only the airfield in grid C4 and C1 are available. Server Realism: 100% except for the speedbar Rules: 1: When you are going to bail out, turn on Nav lights and bail out, and when you see the enemy turn on its nav light you will stop firing, you won. 2: when out of ammo, you may try to get back to base , land the aircraft properly and refly (re-arm) but the enemy is allowed to chase you till the end. Crashing on landing will be counted as a Loss and a victory for the other player 3: crashing by accident, is a victory for the other player and a loss for you. HunterICX
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02-05-08, 07:02 AM | #2 |
Rear Admiral
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Pilots in Tournament:
HunterICX, Aircraft: I-153 M64 Dowly, Aircraft: J8A Gladiator Xabbarus, Aircraft: I-153 M64 Tarjak, Aircraft: J8A Gladiator Kratos, Aircraft: J8A Gladiator NiclDoe, Aircraft: J8A Gladiator Seth8530, Aircraft: J8A Gladiator Sign up below, and I will edit this post to add all the pilots in the list above. HunterICX
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Last edited by HunterICX; 02-09-08 at 04:15 AM. |
02-05-08, 07:11 AM | #3 |
Lucky Jack
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Reporting in!
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02-05-08, 08:20 AM | #4 | |
Ace of the Deep
Join Date: Apr 2007
Posts: 1,267
Downloads: 0
Uploads: 0
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Quote:
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02-05-08, 08:24 AM | #5 |
Lucky Jack
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Keep looking around. And if you see tracers, that's the moment when it is adviced to turn. :p
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02-05-08, 08:38 AM | #6 | |
Ace of the Deep
Join Date: Apr 2007
Posts: 1,267
Downloads: 0
Uploads: 0
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Quote:
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02-05-08, 09:08 AM | #7 |
Lucky Jack
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The other plane doesnt have to be too far, when the game only renders it as a spot. 2,5km or so. It's pretty easy to caught approaching plane against the sky or a cloud, but if it is near the ground, it's almost impossible to spot it.
One thing you could check is to open up your conf.ini located in the IL2 main folder, and find the entry for [Render_DirectX] or [Render_OpenGL] depending on which mode you play the IL2. Abit down there is a setting called VisibilityDistance=, I think the default is =2 and AFAIK, the maximum is VisibilityDistance=3. Hope it helps. |
02-05-08, 09:26 AM | #8 |
Ace of the Deep
Join Date: Apr 2007
Posts: 1,267
Downloads: 0
Uploads: 0
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cheers Dowly i'll look at that m8
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02-05-08, 11:41 AM | #9 |
Navy Seal
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Sign me up for I-153 please.
I'm assuming you can use whatever skin you want? |
02-05-08, 11:46 AM | #10 |
Lucky Jack
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@Xabbarus:
Yes. |
02-05-08, 01:11 PM | #11 |
Navy Seal
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ЩЛб ырщгдв аштв ыщьу пщщв щтуыю
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02-05-08, 01:30 PM | #12 | |
Lucky Jack
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Quote:
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02-05-08, 02:42 PM | #13 |
Fleet Admiral
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Orrgight! I'll play target! I'll take the JQ Gladiator as well.
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02-05-08, 03:08 PM | #14 |
Lucky Jack
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Behold! The mighty Razzle Dazzle J8A! :rotfl:
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02-05-08, 05:07 PM | #15 |
Navy Seal
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OK making my own skin....
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