Thread: [REL] FOTRS Ultimate Project
View Single Post
Old 06-01-16, 09:10 AM   #75
Bleiente
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Rockin Robbins View Post
Bleiente, can I put you in charge of working up a JSGME file to insert 2.0 smoke and fire into FOTRS 1.3? You're right. It's one of the most awesome parts of FOTRS 2.0 and we need it.
I do not think the materials. and particles.dat from FORTS V2.0 works in V1.3.
However, I have found something in LURKER what might also be applicable here.
With TMO_RSRDC_OTC and Ralles Modsoup it certainly works in full. I just do not uploaded because me there is no consent of LURKER ... but pointed out, where you can find it.

Please Look here:
Quote:
Originally Posted by Bleiente View Post
Has it turns out that LURKER had in 2008 created a stunning good "fire and smoke Mod".
Test images in MarineSims.de:
http://www.marinesims.de/wbb2/thread...505#post308505
Quote:
Originally Posted by Bleiente View Post
Those who can not wait or want - there are explicitly following files under MOD / Data / Library from LURKER's OMEGU_v300_pkg for TMO_RSRDC_OM:
Materials.dat
particles.dat
So it's not my work - have found it just.
Furthermore, I am also happy because I wanted to edit these two files it myself ... would have taken but because my experience is still very modest.
  Reply With Quote