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Old 08-29-09, 09:01 AM   #45
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
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Sledgehammer and Keltos, check your PM's please.

And Deamon, my mod's intended to be an approximation of WWI warfare within the limitations of SH4. I agree that the Silent Hunter series does not take a precison-oriented "study sim" approach to underwater craft. This is basically going to be an effort to give SH4 a WWI flavor - not replicate some of the more complicated aspects in detail. However, some crucial features definitely will be included. Q-ships are in, as are mine barrages. I have thought of a way to implement contraband searching for merchants, thanks to the excellent S3ditor v 9.9 - this is being tested at the moment.

For a detailed WWI sub sim we'll have to wait for your mod (which I want now - badly - but that's another story!) Thanks for your comments.
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