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Old 03-30-09, 01:17 AM   #25
XanderF
Samurai Navy
 
Join Date: Jun 2003
Location: Portland, OR
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Quote:
Originally Posted by Captain von Keldunk View Post
Hello
In my "Eye Patch" mod file I have now MARINE.dat and its copy MARINE2.dat
This way it works fine with "Fall of the rising sun V1.2." Also I have tested it with "TMO 163" and works ok. I enable "Eye Patch" as last mod with JSGME .

Sure I loose some eye candy, but my crew eats too much candy anyway.
Zombies are all happy and making movies in hollywood I am sure
So...if I'm following correctly...

...the current implementation of the patch 'breaks' the caps in TMO 163, but otherwise works alright with it? Is that really the only thing in the files for TMO that would be affected by that? (Caps would have been nice, but fixing the eyes is much more important)
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