Quote:
Originally Posted by Captain von Keldunk
Hello
In my "Eye Patch" mod file I have now MARINE.dat and its copy MARINE2.dat
This way it works fine with "Fall of the rising sun V1.2." Also I have tested it with "TMO 163" and works ok. I enable "Eye Patch" as last mod with JSGME .
Sure I loose some eye candy, but my crew eats too much candy anyway.
Zombies are all happy and making movies in hollywood I am sure
|
So...if I'm following correctly...
...the current implementation of the patch 'breaks' the caps in TMO 163, but otherwise works alright with it? Is that really the only thing in the files for TMO that would be affected by that? (Caps would have been nice, but fixing the eyes is
much more important)