The game cannot 'fail' since the developers have stated that they are not involved to make money. Therefore, no definition of failure is possible. Even if the game makes no money, they will continue.
And I see your agenda here. It isn't to see a response to an answer, but to find something to which I can somehow be held 'accountable'.
So maybe it is you who is the problem and not the review.
Since you are unclear, I'll repeat the answer. Harpoon is a good design that is plagued with poor programming, QA, and bugs. MNO is more functional, but has made some poor design decisions. When asked about games, I do not pick one over another. I point out the good and bad of each and allow everyone to make their own decision. I deal in facts and not innuendo.