Thread: [TEC] Modding SH3
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Old 04-28-17, 05:08 PM   #81
Tycho
Sonar Guy
 
Join Date: Oct 2009
Location: Sofia, Bg
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Sorry for the delay, but I will delay it even more.
Just, as I prepared a patcher I was looking in sh3.exe again and see other things. Like, control over the ruler line rhombuses, for example.
I need time for testings.
And, a one little running out of navigation map, led to, that now I have sea foam under 9 m/s.
 


Quote:
Originally Posted by Kendras View Post
Do you think it's possible to add the Kriegsmarine grid on the Mission Editor map ?
No. Even if it is, I think not worth the effort.
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