View Single Post
Old 02-11-17, 03:07 PM   #19
the_frog
Commander
 
Join Date: Nov 2010
Posts: 456
Downloads: 17
Uploads: 0
Default

Ohoh, I see the point ...

... and it cannot be solved in a truely easy way. Turning the entire model along the X-axis bei -2 degrees will achieve the desired position but the texturing, especially the postion of the waterline will be wrong. That means, the hull needs to be re-mapped to new textures.
the_frog is offline   Reply With Quote