OK, not lots of action on this forum. I have been playing with the mission editor, trying to fix the problems mentioned in my first post, so far without success. The strange thing is that if I edit one of the existing missions by removing a trigger or event, this seems to deactivate all of the other triggers or events. I wonder if we need to "compile" a mission so that the triggers and events work properly? If so, I don't see any description of how to do this.
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