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[TEC] Import/export 3D models to/from game using S3D.
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04-17-08, 04:40 AM
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Anvart
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Join Date: Jan 2006
Location: Russia ®
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I think, that this stuff is not new for Skwasjer, but for other people it can be useful...
Limited WaveFront Obj format:
common
http://www.fileformat.info/format/all.htm
http://www.faqs.org/faqs/graphics/fi...rt3/index.html
... but i can't
http://www.royriggs.com/obj.html
http://en.wikipedia.org/wiki/Obj
http://en.wikipedia.org/wiki/MeshLab
http://www.martinreddy.net/gfx/3d/OBJ.spec
(more seriouse) ...
the same
http://orion.math.iastate.edu/burkar...obj_format.txt
something with ObjLib
http://www.cs.kuleuven.ac.be/~ares/l...1/doc/OBJ.spec
.............................
http://www.cs.kuleuven.ac.be/~ares/libobj/index.html
may be ... or not ...
http://www.fileformat.info/format/wavefrontobj/
not bad
http://www.okino.com/conv/imp_wave.htm
4u
http://www.wotsit.org/list.asp?fc=2
http://www.nacse.org/~moorchri/vwrl/...mat_specs.html
for Java 3D, but ... as example ...
for other cases ...
http://www.filedudes.com/OBJ_Import_...oad-31719.html
???
http://obj.alienpicks.com/
... and
so on ...
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Last edited by Anvart; 04-17-08 at
07:32 AM
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