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Old 08-30-06, 02:50 AM   #13
Boris
Sea Lord
 
Join Date: Jun 2005
Location: Hamburg, Germany
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Fair enough I say. It's a novel way of making things more uncertain for the player and I suppose it would be effective at that.
However I prefer everything to behave like it should (historically) and let this create it's own realism. The more things behave historically the more acurate the final picture will be. So while statistically and over averages things may work out better with the NYGM mod, I prefer to observe realistic behaviour.
Another example is the deck gun reload, which common sense and military experience tells me is far too long. While statistically things pan out better with long reload times, I prefer to have my gun reload in a reasonable space of time.

I probably seem a little unclear on this, but I hope you guys get what I mean.
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