Quote:
Originally Posted by Tycho
Most likely, you first export the 3d model with S3D. Now do it again, but look closely and you will see the possibility to export all anim frames.
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So, I have resized all the 25 frames of the flag, and imported them in the file of the battleship. In S3D, the animation of the new flag is now played with the proper size. Vry nice. But in my game, the flag just stays ... static ! The animation is not played !
What's wrong here ?