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Old 02-11-14, 03:51 PM   #2839
Katze
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Join Date: Mar 2011
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Quote:
Originally Posted by Shinobi View Post
Hey guys,

I have read most of the postings related to above referenced title. I realize that the patcher is not a MOD and is not to be activated via JSGME.

In order to activate the patch in which folder do I put the patcher in? the main folder for Silent Hunter 5 or in the MODS folder created by JSGME.

The other question I would have is: When another patch come out I would just delete the patcher from its existing folder and replace it with the new one? right?

Do I activate the patch before or after using JSGME to add the mods?

I'm sorry if this question has been asked before, I'm new to SH5 and my install is modded. I have read so many threads on the subject and I think I managed to get myself wrapped around the axel.

Thank you for any help

Best regards to all
Let's see if I can answer a few of these.

The patcher can be anywhere (mine is in its own folder called "Generic Patcher' within another folder I keep for SH5 downloads on another hard drive in fact.) When you start it up it'll prompt you for the path to the SH5 install folder for each file it uses.

When a new patcher comes out you want to start up the old patcher, make a Snapshot using the built-in Patcher option, then disable all patches (again using the built-in Patcher option). Then put the new GenericPatcher exe in the folder, start it up and restore the Snapshot.

The order of Patcher / Mods activation doesn't matter as long as they are all done before starting the game.

When you first start the Patcher make sure to use the option to 'Backup" everything before changing things.

Good Luck!
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