Thread: GWX Skin Pack
View Single Post
Old 07-12-11, 03:17 PM   #142
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 181,344
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by andqui View Post

What I'm thinking of doing (using the Bismarck as an example):
1. Copy over the NBB_Bismark.dat from SH3 into the GWX skin mod.
2. Open up this copy (with the incorrect skin) and the old version (with the correct skin), and transfer the embedded .tga from the old file to the new one.
3. Delete the old file, leaving me with an up-to-date NBB_Bismark.dat with the correct skin in the SH3 commander GWX skin mod.

Will this approach work?
I am the worst person to ask that of....I use a separate mod for both the Bismarck and Tirpitz skins but if I'm interpreting your question correctly, it should work.

The reason I use a separate mod is because I preferred the skins said mod contained.
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
Jimbuna is offline   Reply With Quote