Quote:
Originally Posted by GJO
Reading the crash reports I note that one of the culprits is a file entitled: msvcr71.dll - that particular dll came with SH3 and is dated 2003 - it may have been corrupted so perhaps I need to download a newer version - any ideas?
|
msvcr71 is the Microsoft Visual C++ runtime version 7.1. Crashing on this usually means incorrect parameters were passed to a function being called in this DLL (either incorrect type or number of parameters). My guess would be a null/invalid pointer was being passed to a function in this DLL. Only way to know for sure is attach OllyDebug or another Debugger to the game while it's running and reproduce the error (the Debugger will 'break' into the game and show you where the error is and what the error is). You also can then follow the call stack back to see if it has anything to do with the 'new' code added by Stiebler or hsie.