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Old 01-16-17, 05:25 AM   #10
Kendras
Stowaway
 
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bullhorn

The damage texture applied when a shell from a ship hits the hull is the wrong one, it's very ugly :



To solve this, open NCA_Tuscaloosa.val, and in VisualDamage node, replace Expl_mask05.tga by Expl_mask01_a.tga (for the MaskTextureName).

At least for me who doesn't have this Expl_mask05.tga in my files.
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