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Old 09-07-08, 11:14 AM   #12
Philipp_Thomsen
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Quote:
Originally Posted by danurve
D/L'ed #'s 1&3.
I found #3 most interesting & thought the calmness of #1 a possible advantage to DD & DE's. Where as medium+ seas gives the sub better escape avenues. And so naturaly then I don't favor calm seas for attacks. I would add that it seems gunnery action might be easier to accomplish.
The visual effects are nice and all, please don't get me wrong. But I am thinking as to the changes this would make to gameplay.
Good luck with your work.
Game play can be changed to match the new water.

In my humble opinion, what us, modders, should do, is to get as close as possible from realism, and fix the "gameplay" according to the new parameters.

The alternative is to don't mess with the game to save the gameplay, but that way we are going nowhere fast.
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