Quote:
Originally Posted by Jeff-Groves
I'd add the roundels as an eqp thing in that case.
enlarge the roundel as needed and place it in a separate dat in the Library.
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That's more or less what I plan doing, but I compared to SHIII/GWX I am reversing the concept (roundels painted straight on the texture, and plain-color faces used as library equipments for masking them out whenever needed).
Provided that only a few paint schemes will require some of their roundels masked out, an that all of them share the same 2 or 3 wing colours, I find this approach more practical for my purposes.
Moreover, painting the roundels directly on the texture, allows me to blend them in Photoshop, rather than simply overlapping them in game, thus making rivets, scratches, etc from the bottom layer still visible though the roundels, and matching main texture's patterns