Thread: [REL] FOTRS Ultimate Project
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Old 01-11-19, 07:30 PM   #7116
s7rikeback
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Quote:
Originally Posted by propbeanie View Post
exactly! I have no clue as to how "strong" a torpedo should be in the game, but reading about how many it took to sink the Yamato and Musashi - From The Death of the Battleship:
On October 24, 1944, the Musashi was sunk during this battle by 17 bomb strikes and 19 torpedo strikes
The world’s largest and most powerful battleship was destroyed in less than two hours by an unknown number of bombs and torpedoes. (pb: at least 8)
Of course, the battleship "died" at Pearl Harbor. The CV may not be too far behind it now... but anyway, it took a lot to sink a battleship.

So, why did the Shinano go down with only four hits, having been built on a Yamato Class hull, you might ask? (from The Sinking of the Shinano):
The Shinano had been built with what were thought to be torpedo-proof blisters of armor on each side of the ship. Much of the ship had four-inch steel plating reinforced with three feet of concrete. But because Captain Enright set the torpedoes to run at 10 feet rather than deeper, they hit above the protective armor.
German Subs:

SH_Torpedo_G7e_TII - Min = 120.0 / Max 180.0

SH_Torpedo_G7a_TI_FATI - Min = 120.0 / Max 180.0

SH_Torpedo_G7a_TI - Min = 120.0 / Max 180.0

SH_Torpedo_G7e_TIII - Min = 120.0 / Max 180.0

SH_Torpedo_G7e_TIII_FATII - Min = 120.0 / Max 180.0

SH_Torpedo_G7es_TIV - Min = 80.0 / Max 160.0

SH_Torpedo_G7es_TV - Min = 80.0 / Max 160.0

SH_Torpedo_G7es_TXI - Min = 80.0 / Max 160.0

SH_Torpedo_G7ut_TVII - Min = 120.0 / Max 180.0

SH_Torpedo_G7a_T1-LuT1 - Min = 120.0 / Max 180.0

SH_Torpedo_G7e_T3-LuT2 - Min = 120.0 / Max 180.0

US Torps:

SH_Torpedo_Mk27 - Min = 90.0 / Max 130.0

SH_Torpedo_Mk10 - Min = 100.0 / Max 150.0

SH_Torpedo_Mk14 - Min = 110.0 / Max 160.0

SH_Torpedo_Mk18 - Min = 110.0 / Max 160.0

SH_Torpedo_Mk16 - Min = 140.0 / Max 200.0

SH_Torpedo_Mk23 - Min = 110.0 / Max 160.0

Plus there are other variables, like [AP] tag "The armor level it penetrates." So for the SH_Torpedo_Mk23 it's measured at 100.0.

The stock game has the SH_Torpedo_Mk27 - Min = 50.0 / Max 110.0...

Now compare this:
NBB_Yamato has 1500 Armour Level
NBB_Kongo has 800 Armour Level
NBB_Bismark has 1500 Armour Level

Your average CL / CA ranges from 30 to 85 Armour Level

Your average DD ranges from 25 to 30 Armour Level
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Last edited by s7rikeback; 01-11-19 at 08:01 PM. Reason: Final edit.
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