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Old 01-21-09, 09:48 AM   #5
XLjedi
Ace of the Deep
 
Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,200
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Quote:
Originally Posted by Robert Fulton
Maybe there is another method that could work in some if not all cases.

The horizontal measurements on the target vary with both distance and AOB. But vertical measurements vary only with distance. Can we not then use the ratio of the vertical measurements to the horizontal measurements compared to the known ratios from the ID manual to help us compute AOB?

(It is pushing 3:00am, so working on the actual formulas right now is not an option.)
The in-game stadimeter is designed to do that. It lets you take a vertical measurement to estimate distance. With the distance input the AoB math that I describe here would work.

I'm not necessarily against building a stadimeter tool in MoBo since it is intended to be a standalone app that might be applied in a situation where a stadimeter is not available.

I have a more pressing need in the MoBo tools department before going down the stadimeter path though. In the next update I want to add an "Angle" unit.
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