Thread: [REL] FOTRS Ultimate Project
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Old 11-27-17, 09:48 AM   #5478
torpedobait
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Join Date: Feb 2004
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Quote:
Originally Posted by CapnScurvy View Post
Obviously, as a couple of posts ago show, the next update will contain AI Subs. These subs will have firing torpedoes, which will make the player vulnerable to an increased threat, worthy of taking extra precautions!

As was historically accurate, 4 of the Japanese AI Subs will also carry a Scout Plane, which will be spawned in the usually manner as any other "carrier". The "Pete" Floatplane will carry bombs also worthy of extra care for the player. This Scout Floatplane capability will also be include on several Battleships, Heavy and Light Cruisers, for all sides, to follow historical accurate capabilities/functions.

A "fix" has been made to the ability of having the Weapons Officer call out the phrase "Firing at will" when commanded to do so (per this recent request).

Updates to Harbor Traffic, and Campaign Missions will be prominent too.

Newly added ship units will include the Daihatsu Landing Craft pack, and the Shinshu Maru Japanese Landing Ship, from its creator ZUIKAKU2604. Additional ships are being worked on from other team members.

A dozen other small "fixes" will be introduced as well.

Adding working AI Torpedoes has opened up another avenue for modification.....surface ships firing torpedoes at enemy targets along with their Deck Gun inventory.

The AI Torpedoes will have an impact on how you will approach gameplay. A worthy addition to the game for Fotrs Ultimate.
Thanks for the "fix" to the "Firing At Will" command acknowledgement.
I must tell you and the team that the new AI Torpedo addition will be possibly the greatest realism Mod feature to date. I am SO looking forward to giving it a shot! This appears to be way beyond expectations. Thank you, and the entire FOTARSU team. Can't wait!

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