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Old 06-20-08, 08:06 AM   #23
kapitan_zur_see
Commodore
 
Join Date: Mar 2005
Location: France
Posts: 614
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Quote:
Originally Posted by Anvart
Excuse me, but this idea (solution) is not new ... IIRC, GWX-team (already for a long time) uses this ideas in the works ..., more precisely, master Ref (his favourite animations) & k.L. Ltd. ... and, certainly, Privateer not forgotten too ...
Not to mention, i relealised a 4 bladed propeller model long before S3D was capable of importing 3d models
Faites pas genre, les gars... citez les copain aussi! :rotfl:
But nice addition, eitherway.
I remembered somewhere, Kriller2 told me my model couldn't be used on newer version of PE and should have been redone or something... Don't remember for sure, as i only uses Uboat from now on
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