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Old 11-30-17, 07:52 PM   #43
bracer
Grey Wolf
 
Join Date: Aug 2007
Location: Sweden
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Quote:
Originally Posted by Hitman View Post
Glad you got into a new stage

The idea of combining firedirector/rangefinder is good and practical, Iguess you will be adding a panel to control individual or salvo shots from al turrets?

It would also be great to be able to switch to any turrent for local firing in case the director gets knocked down.
Hi Hitman!
Yes, the switches are allready there, in the right hand panel!
The switches just hasn't got labels yet. I'll demonstrate them in a video at some point.
But basically there is a switch to choose which of the three firedirectors the gun should be connected to.
You can also teleport between the three firedirectors; fore, foretop and aft.
So each gun can be connected to it's own firedirector, or all of them to one firedirector.

The three bigger rounded compass-ish things indicates to where the guns are pointing.
The red button fires that individual gun.
The big handle in bottom right corner fires all guns!

edit:
Easier to see with colors:
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