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Old 04-28-14, 03:14 PM   #5
UKönig
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Join Date: Apr 2014
Location: Victoria, British Columbia, Canada
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Quote:
Originally Posted by Sailor Steve View Post
It sounds to me like you've learned that the game is nothing like real life, and you can "game" the game, do the impossible and ignore everything they had to deal with.

The 8.8cm deck gun had very little to do with the FLAK gun of the same calibre. That gun could elevate to very high angles, and shot a timed-fuse shell which was meant to be used in massed groups against large bomber formations. The chance of one gun hitting one aircraft was no better than, well, the chance of a u-boat doing it. More than 120 aircraft were shot down by u-boats. I can't find any that were hit by a deck gun.

Sneak into New York? Not likely. After Scapa Flow no major naval base was ever entered by a u-boat. I don't know of any being foolish enough to try.
Well, fortunately this is just a game. And yes, I have learned several of it's limitations. which does spoil the realism a bit, true, but again, it's just a game. Some of the fun is trying to get away with the "impossible". Are you brave enough to attack a major city? Invade gibraltar? The chances for fun are limitless. Use your imagination, but remember the most important part, it's. not. real.
The only drawback to planning a major attack only to have it go wrong, is the amount of time spent getting to the point when it became clear that you're 'in over your head' (pardon the pun)... Then you may have to reload 'in base before mission', and lose all your progress. This happened to me once in the straits of gibraltar. I took on more than I could handle and made 1 tiny mistake, the next 10 minutes was me watching 4 UK destroyers taking turns making attack runs, the end, not long in coming...
I just wanted readers to know that it is possible to do the (historically) impossible, and be good at it.
Which brings me to a question...
I sank about 1.3 million tons of shipping, commercial and warship, and when the time came for the war to end (May 8th), it didn't. I was assigned a new patrol and a new mission in June of 1945. Was that a bug that needs patching, or if you do really, really well, and sink more tonnage than was historically recorded, does that extend the war? My version of SH3 is standard, automatically patched to v1.4, when I bought the e-version of it, and I know it has a few tweaks needed, maybe that is one of them...
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