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Old 08-19-10, 05:51 PM   #47
reaper7
sim2reality
 
Join Date: Jun 2007
Location: AM 82
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Ok made a mission with the Master and 3 clones and I can verify that they are getting there speeds from the .cfg files .
Upon setting them to there waypoint so can set a max spped. I tried setting them all to 20 and the game editor corrected the values to there individual max's. like in my last post of 13kts, 11kts ,10kts and 10kts.

Will measure time manually in game using the 3.15 min rule.

That means unlees you add all ships to the rec man like I did in my UI mod then you can't get the correct values in game for ships.
Now that means its on to lenghts next.


EDIT:
Ok tried in game for some interesting results.
First in the Mission Editor using the simulator I got these valuse.

Liberty cargo 13Kts
Liberty Warsupplies 11Kts
Large Steamer 10Kts
Large Steamer WarSupplies 10Kts
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But testing in game I got these.

Liberty cargo 11Kts
Liberty Warsupplies 11Kts
Large Steamer 10Kts
Large Steamer WarSupplies 10Kts
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So this means the Master Ship gets its value from the .sim file while the clone use the .cfg
Relatively easy to fix. I'll include the fix's in my next UI release.

Last edited by reaper7; 08-19-10 at 06:26 PM.
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