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Old 08-19-10, 03:03 PM   #38
SteelViking
The Old Man
 
Join Date: Mar 2010
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Quote:
Originally Posted by reaper7 View Post
I wonder if the ship models themselves are accurate in scale to the real deal.
If so then I can use the Liberty Cargo as the base ship to configure my RAOFB Graticule markings. And from there find the ingame ship lenghts for the rest - a lot of work but once the RAOBF is calibrated the work could be spread among many.



Again it would just be a case of matching the values between the .sim and .cfg files.
Is it just the speed that the .sim uses SteelViking


EDIT: Just looked at the NLL.sim in the data/sea/NLL/ folder for the Liberty cargo and don't see any reference to speed.
Using Goblin, load the .GR2 and the .sim. On the scene tree, open up the controllers for the ship itself(first entry on the scene tree list). Then open up render and go to unit_ship, and max speed is under the propulsion group.
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