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Originally Posted by Muckenberg
If I could get the weapons and shells on the auxiliary cruisers working, I think it would be really a masterpiece.
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Hidden guns can work indeed but parts of the hull designed to hide them can not be opened and that is the problem...
Quote:
Originally Posted by gap
What ships? what features? Can I help with them? Maybe we can remove the conflicting features rather than discarding the units that they are found in...
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Mostly SH3/GWX ships...The game crashes if certain simact patches are enabled (RPM inertia IIRC). I tried everything including creating new controllers from scratch in goblin but nothing...