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Originally Posted by Exkodius
Had to type and let you know that i've been following your updates with great interest mate. It looks like it's coming along nicely and i see great potential in it. Hope you can keep the motivation up. Good luck!
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Welcome to the forums. Me too, got some potential new team-members which will really speed the playble demo release up. I have to compete with HMS mulkruken now.
Got a procedural seafloor setup coded up that uses the FastNoise library to generate chunks of seafloor around the currently active ship. Should help with performance as well as marking a HUGE checkmark on the "stuff thats gonna be hard to do checklist"