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Old 03-20-11, 10:08 AM   #37
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
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Quote:
Originally Posted by Gargamel View Post
While I have no experience in this, my guess would be that the devs just treated them as smaller, forward flung DC's, as they exhibit a lot of the same properties as DC's. Not sure how SH3 is coded, but it might entail introducing a whole new type of object in the game.

Although, if you could mix the object properties of a torpedo and a DC, you might have a HH, and then you could add the disturbance, as I'm sure it would cause that.

Just throwing that out there, as sometimes it take's an outsiders idea to spur a new approach to something.
I have an idea as to how this can work. Will try it and see. Hedge hogs are the same way in SH5 so they need to be corrected to work like they are supposed to
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