Talking about placement nodes?
IF I wanted to create something I wanted no one to duplicate easily?
I could build a .dat file of nothing but placement nodes,
scatter the parts around in different .dat files,
and you'd spend a lot of time to build the 3d model out side of the Game.
You'd have to chase every link and export the 3d model THEN hope to adjust it properly!
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I don't do Stupid. So don't ask.
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