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Old 04-17-14, 08:52 AM   #38
Rayydar
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Join Date: Apr 2014
Location: Wiesbaden.de
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Aaah ... I see! There seems to be s.th. like this in the code:

Code:
if (GatoOnly) {
   rc = giveItHugeBonuses(); /* :-p */
}
While in the normal campaign with a mixed task force one needs 4 torpedos + some shells to sink an oiler (), now, in the Gato-only run-through, I usually sink a Takao with just 2 torpedos. Also are there perfectly preset flight paths to island bunkers for bombers. And the tiny 4" gun inflicts considerable damage (well, using HE shells and RADAR for the first time).
Thus in mission #17, my Gato has earned 5 Battle Stars. Not a patch on its poor performance within mixed TFs!

Despite some 'endless' move-done-next sequences - yes, it's fun!
However, I had never tried this without Julhelm's tips. Ordinary players may jump to wrong conclusions due to the weakness of the Gato in normal campaigns. Perhaps the bonus thing should be mentioned in the manual?

Last edited by Rayydar; 04-17-14 at 10:17 AM.
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