Quote:
Originally Posted by Bleiente
Eye Alter - der Fehler liegt eindeutig bei Dir.
Du hast mein ModPack nicht ordentlich auf ein sauberes und neu installiertes SH4 V1.5 integriert.
Solche Fehler sind nach knapp 3Jahren gänzlich fremd.
Eindeutig Bediener-Fehler.
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you are correct, my friend. i am still playing TMO+RSRD.
however, the reason for the ship-on-the-hill is due to an Ubisoft issue, not a mod issue. it is a well-documented fact that when a RGG spawns in close proximity to a land mass, even an island, ships will spawn onto land and not be able to move off. that is exactly what happened here. i arrived on the scene and an IJN task force was near the island port as a RGG and when they spawned, voila, ship on sie land.
my Noah reference was a lame attempt at some gallows humor with my fellow SH4-gamer-captains.
Du sollst lachen, nicht war?
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there are only two things in the world: submarines and targets.
Fortis et stabilis et fidelis, semper
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Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10