View Single Post
Old 10-27-11, 08:35 AM   #182
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by privateer View Post
7A loads fine for me with your last version.

Would a defined version of the UnderSea gr2 file help you?
I'd be willing to look it over. The problem currently is I have to get rid of the hard-coded items I have. I know where the ArtToolInfo resides and how to read it but I need the app to be dynamic and let the pointers tell it where to read this from. Once I get over this hurdle then the rest should be cake. I have it reading the embedded strings dynamically. Now I'm making it read any data associated with those strings dynamic. This is proving to be a little on the challenging side though.
I've coded in the checking of the file size in bytes and the auto correcting of it. Adding the CRC checker and auto correcting of it also

7A has always loaded fine. It's the IIA and undersea that won't load due to some additional data contained in them that I haven't figured out what the purpose is for yet. Because of my current hard-coded reading of the ArtToolInfo these will always fail. That is why I'm moving to dynamic reading of information. Live and learn.

Last edited by TheDarkWraith; 10-27-11 at 08:47 AM.
TheDarkWraith is offline   Reply With Quote