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Old 12-20-11, 11:25 AM   #12
Stevepine
Planesman
 
Join Date: Dec 2009
Posts: 191
Downloads: 172
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Quote:
Originally Posted by TheDarkWraith View Post
Modded SH3 doesn't even come close to the simulation that modded SH5 has. Show me where you can do real navigation in SH3? Show me a real in-game journal that you can write your own notes/logs into in SH3? Show me the ability to automate daily tasks/searches/etc. in SH3 (what I call Automation in SH5)? Show me where you have the ability to write custom scripts that can do whatever you want in SH3? Show me where you can have in-game tutorials that can highlight objects, show pictures, and interact with the player in SH3? Show me where you can completely change the AI behavior via scripting in SH3? I can go on and on. Point is SH3 was good in it's day - now it's a dinosaur compared to SH5. Seeing that you just bought it I don't see how you can make that kind of statement. It will take you months to figure out what SH5 has to offer/brings to the table (and depending on what mods you install it could take you many months more).

The downloads section is not the most up-to-date place for SH5 mods. To find the most up-to-date mods look in the SH5 mods forum.
yeah real navigation IS indeed very good and makes playing the game a very different experience.

Journal? I can type down "cargo ship sunk at XX YY on -- / -- /--" "ship sighted at XYZ"... Fun for some I guess?

AI in Sh5 (even with IRAI 30.0) still isn't as realistic , dangerous and threatening and well done as it did in SH3. (Although IRAI made things a LOT better)

Automations. Yeah, a nice addition

Crew / crew management in Sh5 - even modded, still needs a MAHOOSIVE overhaul.

Playable subs - Sh3 wins on this - obviously.

Sh5 DOES have the potential to be a lot better than SH3 I agree.... but SH5 still has a long, long way to go.

Last edited by Stevepine; 12-20-11 at 11:42 AM.
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