Thread: MMM - MyMegaMod
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Old 04-26-12, 05:38 AM   #837
ametlib
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Join Date: Feb 2010
Location: Finland
Posts: 53
Downloads: 250
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Hello!

After about half years I come back and checked SubSim forum and what I found - I found this what I always waiting for - a Super Mega Mod.

I installed my SH5 and downloaded AIO 0.5. Well - I did a few mistakes as tryed to start my first campaign with AIO 0.5 but after few hours I got everythings working.

After 2 days and 17 hours hunting no problem occured, but seems to be that the hydrophone not work me either. Under water i made a test and I didn't here nothing.

My Mod list:
GME 2.6.0.157

MMM v0.5 Base Mod
Open Horizons II full v.1.8
TDW_Mines_Subnets_Detectable_in_Hydro(OH v.1.8)
No magic skills v.1.5 MMM v.1.8 compatible
MMM patch for OHII v.1.8

And last:

Great work and thank You veeeeeryyyy much

PS.

I'm not found any sinkable ship yet so my first mission isn't complete. I use a time acceleration only when I travelled to the hunting area...

PS2

I continue my hunting now and i made a small dive practise to my crew. I found some odd behaviour:

- Select button on left "Periscope depth" I teleported to the bridge (I was very wet and angry Kaleun after that)
- Periscopes rised without my orders at same times ( not a good if I must to do crash dive or somethink like that)

Last edited by ametlib; 04-26-12 at 11:12 AM.
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