View Single Post
Old 03-06-11, 07:15 PM   #27
Char
Medic
 
Join Date: Apr 2008
Location: Albany,NY
Posts: 160
Downloads: 199
Uploads: 0
Default

After doing some more testing,I've found this mod to only be effective if the target is at extremely low health or already sinking.I've seen increased amounts of ships splitting in half and an increase in the amount of secondary explosions on Tankers,Destroyers,and Cruisers.
I've also seen that while fires are burning,Ships WILL flood and sink at a slightly quicker pace.But were talking a maximum of only 10 to 15 seconds quicker than usual.

Perhaps increasing the rate the HP burns off would show more results?

On a Side note HOW MUCH HP does this mod actually burn off per second and how much Total HP do most mid-sized tankers have?
Char is offline   Reply With Quote