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Old 05-13-08, 05:30 AM   #167
The Bad Wolf
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Join Date: Sep 2006
Location: East Midlands. UK
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Quote:
[TIME COMPRESSION]
TimeStop=0
RealTime=1
LandProximity=1024
CriticalDamage=1
CrewEfficiency=1
AirEnemyDetected=1
SoundEffects=2
CharacterAnim=2048
EnemyDetected=8
RadioReport=1
Particles=8
PrayState=512
HunterState=1024
3DRender=2048
Maximum=4096
The CharacterAnim=2048 seems very high - try back at 4.
Unless you want crew fatigue at high TC you could also try lowering 3DRender=2048.

When you get the FPS up, then you can start to increase Particles=8.

HERE'S THE SETTING FROM Longer Wakes v1.0 readme (note: CharacterAnim=4).

**Important**

Be sure to set Max Particles to 100 in your options setting.


Also, if you want to use time compression without losing your u-boat wake, set your particles time compression setting to a higher compression number. Find it here:


C:\Documents and Settings\****\My Documents\SH3\data\cfg\main.cfg file

[TIME COMPRESSION]
TimeStop=0
RealTime=1
LandProximity=2048
CriticalDamage=1
CrewEfficiency=1
AirEnemyDetected=1
SoundEffects=2
CharacterAnim=4
EnemyDetected=8
RadioReport=4096
Particles=2048 <--------- Change this setting to a higher number
PrayState=1024
HunterState=612
3DRender=1024
Maximum=4096



Please note that time compression will be affected when running particles at high speed. This may prevent you from running at the highest compression speeds due to lag caused by the particles.

If you play SH3 in real time only (1x speed with no time compression), you can ignore the above instruction.
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