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Old 06-20-17, 12:36 PM   #12
Onkel Neal
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Join Date: Jan 1997
Location: Cougar Trap, Texas
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Interesting, we haven't heard much praise about the dynamic campaign or randomly generated adversaries. Imagine if the campaign had been heavily scripted....

When I get some time I really want to explore making single missions where the enemy ships vary greatly in placement and inclusion, like a randomly generated skirmish mode.
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