Thread: [WIP] Lighthouses mod
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Old 07-12-17, 06:52 AM   #192
Kendras
Stowaway
 
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Quote:
Originally Posted by gap View Post
Is your light the final version (with 9 very quick flashes every 10s)? Can I move it to the FX library file I have created and link it to the lantern 3D model through placement node, as I proposed in one of my previous posts? I think that having all the lighthouse (and buoy) light effects in an external catalog file and picking them up from there according to the needs, would be a cleaner implementation. What do you think?
Yes, this is the final version, the light is flashing. And yes, having all the flares in one library might be better.

Quote:
Originally Posted by gap View Post
Is there any special reason for you to switch the texture of the top mark to a plain black texture? The texture I had originally set is black as well, but with some rust textures on it
The original texture was looking plain black in S3D, maybe it is a glitch. About the color, I would prefer something very dark grey, and not completly black.
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